
Source: cdn.mos.cms.futurecdn.net
Riot Games has announced that it is ending the development of its fighting game 2XKO, a project that has been in the works for several years. The decision comes after a thorough review of the game’s trajectory, which has not seen enough players stick with the game to achieve sustainability.

In a statement released by Riot, the company explained that while the game has an incredible community that plays every day, the overall momentum has not reached the level needed to support a team of its size long-term. The company acknowledged that it has been monitoring the game’s trajectory closely over the past few months and has seen a clear picture emerging.

Riot’s efforts to build a game that the fighting game community would love to play with their friends have not yielded the desired results. The company poured years of work and money into getting the game right, but it seems that the game’s shortcomings on both the technical and business fronts have hindered its growth. Even within the genre, diehard tag fighter players loved 2XKO, but most other fighting game players struggled to find reasons to stick with the game.

The game’s lack of traction was evident in the dramatic reduction in the team size just a few weeks after its release in January 2026. This reduction indicated that the game was not meeting Riot’s expectations, and the company’s decision to end development is a direct result of this.
Riot has announced that servers for online play will remain available, and the game can still be played offline. The company has also promised to continue releasing new content, including two new fighters, bug fixes, and feature improvements, leading up to a final bug fix patch in December. All fighters will be unlocked, and any money spent on the game on or before August 20 will be refunded.
Riot has also expressed its gratitude to the players, TOs, competitors, and creators who have consistently shown up for the FGC through 2X. The company is figuring out what more it can do for these groups, and it is committed to supporting the fighting game community.
2XKO’s development began as early as 2017, with speculation that Riot was working on a fighting game. However, it wasn’t until 2019 that the company officially confirmed the project. Two years and many iterations later, the game finally got the 2XKO title and went into full release in January 2026. Despite its potential, the game failed to gain traction, and Riot has now decided to end its development.
The decision to end 2XKO’s development is a testament to Riot’s commitment to its projects and its willingness to adapt to changing circumstances. While the game may not have achieved the desired results, it has still contributed to the growth of the fighting game community, and its legacy will live on.
Riot’s efforts to build a game that the fighting game community would love to play with their friends have not yielded the desired results. The company poured years of work and money into getting the game right, but it seems that the game’s shortcomings on both the technical and business fronts have hindered its growth.
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